Shipped Games

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  • Game Narrative Writing, Editing, and Design
  • Visual Scripting – Unity, Unreal, Ink, Twine, and always willing to learn something new
  • Scene and NPC scripting
  • Production /Project Management
  • Cinematic Scripts and VO Direction
  • Script Doctor/Punch up
  • Mentoring
  • Documentation
  • Game Design
  • Present

March – Present – Writing/Narrative Design for Next Space Rebels.
June – Present – Writer, narrative designer, and scriptdoctor on unannounced title at
June – Battledraft Beta launches from Flash Forward Games
March – June – Narrative concept development for fantasy RPG  SKALD: Against the Black Priory
2019 – June – Bizdev and narrative design development for interactive VR theatre project – The MetaMovie Project
2019 – June – Design, narrative, and production for BattleDraft from Flash Forward Games
May – Sandship: The Last Engineer ships from Rockbite
January – Unannounced romance title for Dorian  on hiatus.



Nov – Started writing on an unannounced romance title for Dorian.
Oct-Nov – Story consult for Arcane Waters.
July – Started design, narrative, and production on an unannounced mobile strategy game for Flash Forward Games
January-October – Writing & bizdev on an unannounced TTRPG for The Ledge Foundation
July-August – Production, design, and narrative on an unannounced visual novel game
June- Writing and design concepts for interactive VR theatre project – The MetaMovie Project
February – DwarfCorp shipped


March-December – Design, Narrative, QA, and Project Management on DwarfCorp for Completely Fair Games
January-March – Writing story for an unannounced ARG


November – December – Writer for Rockbite Studios for Sandship: The Last Engineer
October – Simulacra shipped
July – November –  QA for Bethesda / Zenimax studios on Wolfenstein II: The New Colossus and (DLC) The Freedom Chronicles
August – Ended writing and consulting on stories for The Ledge Foundation
July – Ended submitting and workshopping story concepts for Earplay
April – July – Contributing writer and story consultant for Simulacra at Kaigan Games


July – Started writing and producing on a kinetic novel for an unannounced studio
July – Started pitching and workshopping stories for Earplay
September – October – Creative Lead & Production at Fractured Reality Studios
March – Contributing Writer & Consultant at Ape Law for Alice’s Lullaby –  Episode Two
January – March – Writer/Narrative Designer & Consultant for Bion Studio 
February – Unannounced horror game goes on hiatus to seek funding (VR)
January – Lonely Wizard Studios folded.


December – Became game writer for an unannounced horror VR game
November – Became Writer and Consultant at Lonely Wizard Studios for Divided
September – Ape Law released Albino Lullaby: Episode One
September – Ouroboro Studios folds


October – Became Lead Writer & Narrative Designer at Ouroboro Studios for Project Kingdom
September – Became Contributing Writer at Ape Law for Albino Lullaby
May – December – Creative writer for Artheism/Grastori. Producing games and other multimedia based off of client interviews
April – July – Freelance Tech Writer @ Published on the Huffington Post
October 2013 – April 2014 – Game Writer, Designer, & Marketer @ Green Door Labs


Graduated with  a degree in writing from Florida State University
Continued work on PSRF comics research


Fiction Acquisitions Editor for the 2012 edition of the Kudzu Review
Awarded $3,000 FSU Public Service Research Fellowship to create a journalistic graphic novel about Frenchtown Tallahassee,FL


Created and published Speculation on the Penny Awful Moving Picture w/
Left Florida Gulf Coast University and thus ended the Generic Eagle Comic


Founded the Generic Eagle Comic



  • 2019 – Present – Mentoring junior game writers from marginalized backgrounds – self-directed and through an initiative by the Game Developers of Color Expo
  • 2014  – Mentoring junior game writer in fiction foundations at Ouroboro Studios


  • 2019 – Super MAGfest – Panelist/Moderator – From Crunch to Unions presented by Game Workers Unite
  • 2018 – American University – Guest Speaker at Lindsay Grace’s Design of Play class – Narrative Anarchy
  • 2017 – GameACon – Atlantic City – Panelist with Sande Chen and David Kuelz – How To Become A Game Writer



  • 2018 – BostonFIG – Experimental Games Curator for the Digital Games Showcase
  • 2017 – BostonFIG – Narrative Games Curator for the Digital Games Showcase
  • 2016 – BostonFIG – Narrative Games Curator for the Digital Games Showcase
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