I make stories in games
Welcome to my portfolio! I’ve developed games for seven years, and specialize in writing/narrative design, design, and production for narrative focused projects. Some of my most well known titles are horror games like Alice’s Lullaby and Simulacra, but I’ve worked in almost every genre under the sun. I’m currently writing and designing narrative for an unannounced branching rocket building game, and writing/editing/script doctoring for an unannounced horror point-and-click adventure from Hypercollider.io. To learn more about my work, check out my Projects page.